Call For Demos
Key Dates:
- Submission Deadline:
March 24thApril 4th, 2025 - Decision Notification: April 18th, 2025
- Camera Ready Submission: April 25th, 2025
Selection: Curated
All deadlines are at 23:59 Anywhere on Earth
IMX 2024 & QoMEX 2024
Accepted demos to IMX’24 can also be considered for exhibition at the International Conference on Quality of Multimedia Experience – QoMEX without the need for a second submission (and subject to a reduced registration fee for QoMEX).
QoMEX is happening the week after IMX’24 between June 18-20, 2024 in Karlshamn, Sweden.
Overview
Interaction with technologies and contributions in the field of Interactive Media Experiences (IMX) is often more meaningful and valuable than reading an article, or attending a presentation. By showcasing your work in live demos, a wide community of researchers, academics and industry agents will be able to directly interact with your contributions!
The demos, as part of the conference, will be part of the adjunct proceedings, but will also have a dedicated area in the conference venue where you can present your work and interact with the conference participants to receive useful feedback and network. Demos are, indeed, a great chance to start a discussion about the latest developments, challenges and opportunities in the IMX ecosystem.
ACM IMX demos are the perfect way to introduce, to the community, your work on media applications, prototypes, and proof-of-concepts of technologies like emerging media, interactive TV experiences, or VR/AR/MR experiences.
The following topics are of interest to the IMX community, nevertheless, IMX is an inclusive, growing, interdisciplinary community, so if you aren’t sure whether the specifics of your research are in scope then (a) they probably are, and (b) please email demo@imx.acm.org and the chairs will do their best to advise you.
We welcome papers where the primary contribution is the introduction of novel ways of experiencing media content, including those driven by novel hardware implementation. This includes experiences harnessing new forms of media content (e.g. VR, AR, MR, XR, 360°, live-streaming, haptics, olfactory, gustation, etc.); those that are consumed in diverse ways including across multiple screens, platforms, modalities, and in immersive theatres; and those that arise from contemporary developments in AI. Application areas could include entertainment and information including interactive and generative documentaries, transmedia storytelling, volumetric filmmaking, live performance broadcasts and object-based media productions. Papers in other application areas, such as education, healthcare, wellbeing and governance and decision-making, are also welcome.
Advances in content, platforms and devices are rapidly changing how audiences engage with media. We welcome contributions that seek to understand audiences using a rich variety of analytic approaches including sensing audiences, sentiment analysis, and measuring and monitoring quality of experience, including ones inspired by psychophysics approaches. Areas of interest include, but are not limited to, consumption trends and behaviours in young audiences, sharing practices and communication strategies, identifying engagement patterns across diverse genres, platforms and demographics, scheduled versus on-demand content consumption, binge viewing, and multi-platform engagement. Papers exploring AI techniques for understanding audiences are encouraged, e.g.: monitoring media bias, misinformation and fake news, predictability of real-world events.
This topic focuses on technologies, systems, and interfaces that enable new, or improve and advance our existing interactions with media content online, at home, or on the move. We encourage submissions describing technical advancements in streaming systems, content synchronisation for multi-platform delivery, and recommendation and companion apps. Additional areas for consideration include games engines for content delivery, location-based and context-aware applications and services and object-based media.
We invite papers describing advances in the preparation, design, and development of media experiences. Areas of interest include new production processes for TV, online video, VR, AR, XR, and 360° formats. Novel tools and workflows using motion/volumetric capture, render engines and LED volumes are encouraged, as are the presentations of innovative authoring and data-driven tools for interactive or multi-platform content development. In addition to papers describing technical innovations, we are also interested in innovations originating from design and humanities perspectives detailing the authoring process for writing interactive content and the human-centred design methods used to realise these narratives. We are particularly interested in papers exploring use of artificial intelligence techniques to generate or support the creation of novel media experiences.
This topic focuses on the new business, marketing, purchasing, subscription, and monetizing strategies arising from and enabling the creation and consumption of innovative media experiences. Areas of interest include, but are not limited to, targeted advertisements, freemium products, programmatic media buying, in-programme recommendations and purchases, exploiting consumption data, monetizing second screen experiences, and social media influencer strategies.
The impact of the contemporary developments in media on cultures and societies is powerful and raises many important and challenging topics for consideration. We welcome papers from a wide variety of theoretical and analytical perspectives examining structured reality TV, social media manipulation and targeting, media convergence and platform monopolies, intellectual property, remix culture, fan culture, media activism and participation politics, or tactical media practices. In addition, research concerning media violence, social media addiction, or issues of bias and ethics would also be appropriate for this topic.
We invite submission of research and practice on disruptive media concepts that seek to challenge traditional consumption patterns and expand spectator experiences. This includes cultural, artistic, and creative multimedia experiences that go beyond the scope of entertainment. Technologies, interfaces, and experiences in application domains including but not limited to interactive art, digital performance & opera experiences, online learning/e-learning, musical festivals, museum exhibitions, and digital humanities.
This topic focuses on the use of machine learning and/or artificial intelligence techniques to capture, generate, or understand social media experiences and includes areas such as verification and verification scamming, information diffusion, monitoring media bias, misinformation and fake news, predictability of real-world events, and crowd-sourcing and collective intelligence in rich media systems.
Instructions
Demo submissions take the form of 4-page papers (not including references) written in the New SIGCHI Proceedings Format. All submissions should follow the ACM guidelines. There is a single column submission paper format.
- Please ensure that you use the right templates available from the ACM; a single column format must be used for the reviewing phase. Word authors should use the single column Word Submission Format. In the LaTeX format, use \documentclass[manuscript,review]{acmart}. Use of different templates or formats may result in a desk reject.
This must describe the research and what will be shown during the demonstration; Demo selection will be based on the novelty of the research and the interest of the demonstration for the IMX community.
Demo submissions do not need to be anonymised. Please ensure that your submission answers the following questions:
- What is the scientific or engineering concept behind the work?
- What is the novelty of the work and how is the work different from existing systems or techniques?
- What will be actually shown during the demo?
For the past years we have encouraged authors to provide a video alongside their paper submission. This has proven invaluable – the video not only helps to support the submission, but will also be included in the digital version of the adjunct proceedings, and thus act as a lasting record of what was shown at the conference. The following video demonstrates what a submission video could look like, and gives some practical information on how to create one: instruction video on Vimeo.
After acceptance, the details of the technical requirements of the demo should be provided to the demo chairs at demo@imx.acm.org.
If you require any support in the preparation of your contribution due to accessibility reasons, please get in touch with our Diversity, Inclusion & Accessibility Chairs.
Submission Materials
- The form of 4-page papers (not including references) written in the New SIGCHI Proceedings Format. It should standalone as a piece of written work and must coherently describe your demo.
- Demo submissions do NOT need to be anonymised.
- A single column format must be used for the reviewing phase. Word authors should use the single column Word Submission Format. In the LaTeX format, use \documentclass[manuscript,review]{acmart}. Use of different templates or formats may result in a desk reject.
- At least one “representative image” : 1500 x 1200 (at least 300 dpi at 5 inches wide, with depth proportional) or the highest possible screen grab. Images must be submitted in a 24-bit (RGB, 8-bits per channel) uncompressed, highest-detail JPEG format file possible.
- A two-minute demo of captured video: this video can include multiple non-continuous edits (like a trailer), but do not use any post-production tools to enhance the images or speed. Files must be QuickTime, MP4, Windows Media, or AVI files no larger than 250 MB. All videos must be uploaded to the PCS submission system. No drives will be accepted.
We highly encourage authors to prepare accessible submissions. Please check out this guide to get more information on how to make your submissions more accessible. If you have any questions, please contact our accessibility chairs at accessibility@imx.acm.org.
Review Process
Your submissions will be reviewed by chairs based on impact, and the quality of work. The review process will strive to recognize the potential of the submitted work for its future scientific, societal, economical or industrial impact.
Authorship
Text generated from a large-scale language model (LLM) such as ChatGPT must be clearly marked where such tools are used for purposes beyond editing the author’s own text. While we will not be using tools to detect LLM-generated text, we will investigate submissions brought to our attention and will desk reject papers where LLM use is not clearly marked. You may also read the SIGCHI blog post on the topic.
At The Conference
Once accepted, demonstrators will be provided with a table, poster board, power outlet and wireless (shared) Internet. Demo presenters are expected to bring with themselves everything else needed for their demo, such as hardware, laptops, sensors, PCs, etc. However, if you have special requests such as a larger space, special lighting conditions, large displays and so on, we will do our best to arrange them. If you have any doubts please email demo@imx.acm.org and the chairs will do their best to assist you.



After the Conference
Accepted IMX demo submissions will be published in the conference proceedings, indexed by the ACM Digital Library. Authors of accepted contributions will receive the indications of how to present their work at the conference. At least one author must register to attend the conference to give this presentation.
ACM's Publication Policy
- “By submitting your article to an ACM Publication, you are hereby acknowledging that you and your co-authors are subject to all ACM Publications Policies, including ACM’s new Publications Policy on Research Involving Human Participants and Subjects. Alleged violations of this policy or any ACM Publications Policy will be investigated by ACM and may result in a full retraction of your paper, in addition to other potential penalties, as per ACM Publications Policy.” https://www.acm.org/publications/policies/research-involving-human-participants-and-subjects
- “Please ensure that you and your co-authors obtain an ORCID ID, so you can complete the publishing process for your accepted paper. ACM has been involved in ORCID from the start and we have recently made a commitment to collect ORCID IDs from all of our published authors. The collection process has started and will roll out as a requirement throughout 2022. We are committed to improve author discoverability, ensure proper attribution and contribute to ongoing community efforts around name normalization; your ORCID ID will help in these efforts.”
Demo Chairs
For further details on scope, submission route or any other issues, please get in touch with the Demo Chairs at: demo@imx.acm.org.
