Accepted Contributions
Full Papers
A Study on Immersive Behavioral Therapy for Individuals with Intellectual Disabilities with Fear of Stairs
- Marta Goyena
- Carlos Cortés
- Marta Orduna
- Matteo Dal Magro
- Ainhoa Fernández-Alcaide
- María Nava-Ruiz
- Jesús Gutiérrez
- Pablo Perez
- Narciso García
An AI-driven Music Visualization System for Generating Meaningful Audio-Responsive Visuals in Real-Time
- Jenny Huang
- Christoph Weber
- Sylvia Rothe
- Francisco Regalado
- Carlos Santos
- Ana Isabel Veloso
Collective Embodiment, or the Social Nature of the Sense of Embodiment in Social VR
- Eugene Kukshinov
- Lennart Nacke
Drawing-in-Steps: Supporting Creative Goals through User Engagement via Hierarchical Image Generation
- Christoph Weber
- Jenny Huang
- Sylvia Rothe
Entertainers Between Real and Virtual – Investigating Viewer Interaction, Engagement, and Relationships with Avatarized Virtual Livestreamers
- Michael Yin
- Chenxinran Shen
- Robert Xiao
Immersive Learning at Scale: Exploring the Feasibility of VR in Education
- Negin Soltani
- Asreen Rostami
Is ‘quick and dirty’ good enough? An analysis of the usability evaluation practices for learning environment design
- Sunny Prajapati
- Syaamantak Das
- Luciana Palhanos
- José Viterbo
- Aura Conci
Metaverse as Agile Team Workplace: An Evaluation on the Perspective of Agile Software Developers
- Fabricio de Oliveira
- Luciana Zaina
Spatial Media Controller: Exploring the Potential of Augmented Reality, Virtual Reality, Volumetric Capture and 360 Videos for News Broadcasting
- Charles Bailly
- Lucas Pometti
- Joseph Fadel
- Juliette Vauchez
- Julien CASTET
Spoiler Alert! Understanding and Designing for Spoilers in Social Media
- Ville Mäkelä
- Kartik Chinda
- Irtika Khan
Tapest[o]ry: Promoting Marine Noise Pollution Awareness through an Interactive Tangible Tapestry
- Laura Santos
- Mara Dionisio
- Sandra Câmara Olim
- Pedro Campos
The Impact of Segmentation Methods for Avatar representation on User Experience in a Task-Based XR experience
- Carlos Cortés
- David Barbero García
- Jesus Gutiérrez
- Narciso García
Transforming Design Reviews with XR: A No-Code Media Experience Creation Strategy for Manufacturing Design
- Sahir Sharma
- Conor Keighrey
- Shane Gilligan
- James Lardner
- Niall Murray
Transitions between Realities: A Systematic Review on the Usage of XR Systems for Bridging Reality and Virtuality
- Tippayaporn Pavavimol
- Aleksandr Ometov
- Mikko Valkama
- Mattia Thibault
Understanding Creative Potential and Use Cases of AI-Generated Environments for Virtual Film Productions: Insights from Industry Professionals
- Pauline Leininger
- Christoph Weber
- Sylvia Rothe
Understanding Fans’ Attitudes Toward AI-generated Fan Content About Their Favorite Musician
- Donghee Yvette Wohn
- Tongxin Li
- Sharon Oh
- Vineeth Kanpa
- Ian Cho
VIBES: Exploring Viewer Spatial Interactions as Direct Input for Livestreamed Content
- Michael Yin
- Robert Xiao
Who Killed Helena Puuvillainen?: Exploring Narrative Design and Extended Reality in Industrial Heritage Interpretation
- Janset Shawash
- Mattia Thibault
- Juho Hamari
Winter is Coming… To Your Commute: Adapting Passenger ARTV Ornamentations to Match On-screen Visuals For Enhanced Immersion in Fantasy Drama TV Content
- Iain Christie
- Graham Wilson
- Mark McGill
- Stephen Brewster
WristFlick: Design and Evaluation of a Smartwatch-Based System for Interacting with Smart Televisions
- Yuan Ren
- Ahmed Arif
Industry Talks
Immersive Telepresence in Assisted Living Apartments
- Miguel Die XR Lab, Nokia, Madrid, Spain
- Marta Orduna XR Lab Nokia, Madrid, Spain
- Matteo Dal Magro Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Spain / XR Lab, Nokia, Madrid, Spain
- Marta Goyena Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Madrid, Spain / XR Lab, Nokia, Madrid, Spain
- Pablo Perez XR Lab, Nokia, Madrid, Spain
Demos
Astroroll – The Rolling Space Hero! A VR Game Using Wheelchairs
- Felipe Barreto Universidade Federal Fluminense, Niterói, Brazil
- Pedro Mendes Universidade Federal Fluminense, Niterói, Brazil
- Esteban Clua Universidade federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Daniela Trevisan Computer Science, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Debora Christina Muchaluat-Saade Computer Science, Fluminense Federal University – UFF, Niterói, Rio de Janeiro, Brazil
- Gabriel Daher Nascimento, Computação, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Nathan Pinheiro Baptista Computação, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
Autonomous Last Mile: Speculative Futuring in Virtual Reality
- Kasper Karlgren, Department of Computer and Systems Sciences, Stockholm University, Stockholm, Sweden
- Negin Soltani, RISE Research Institutes of Sweden, Stockholm, Sweden Department of Computer and Systems Sciences, Stockholm University, Stockholm, Sweden
- Asreen Rostami, RISE Research Institutes of Sweden, Stockholm, Sweden Stockholm University, Stockholm, Sweden
- Donald McMillan, Department of Computer and Systems Sciences, Stockholm University , Stockholm, Sweden
BioGardener: A Collective Bloom Through Physiological Data in Mixed Reality
- Shu Wei, Yale University, New Haven, Connecticut, United States Department of Psychiatry, University of Oxford, Oxford, Oxfordshire, United Kingdom
- Barnabas Lee, Independent, NYC, New York, United States
- Michael Gancz, Yale University, New Haven, Connecticut, United States
- Asher Marks, Department of Pediatrics, Yale School of Medicine, New Haven, Connecticut, United States
- Kimberly Hieftje, Yale School of Medicine, New Haven, Connecticut, United States
Demonstrating the Screenless Optical Theremin with Tremolo (ScOTT)
- Michael Gancz Yale University, New Haven, Connecticut, United States
- Justin Berry Yale Center For Immersive Technologies in Pediatrics, Yale University, New Haven, Connecticut, United States
- Shu Wei Yale University, New Haven, Connecticut, United States Department of Psychiatry, University of Oxford, Oxford, Oxfordshire, United Kingdom
- Kimberly Hieftje Yale School of Medicine, New Haven, Connecticut, United States
- Asher Marks Department of Pediatrics, Yale School of Medicine, New Haven, Connecticut, United States, asher.marks@yale.edu
Falconry Heritage in Mixed Reality: An Interactive Experience for Digital-Native Tourists
- Yahia boray Computer Science and Engineering Department, Qatar University, Doha, Qatar
- Rain Alkai Qatar University, Qatar University, Doha, Qatar
- Noora Fetais Qatar University, Doha, Doha, Qatar
GeoModel: Technology and Innovation for a Diverse and Interactive Geometric Education
- Fernando Farias Dimas, Laboratório de Pesquisa Operacional, Federal University of Pará, Belém, Pará, Brazil
- Vitor Hugo Barbosa Melo, Laboratorio de Pesquisas Operacionais, Universidade Federal do Pará, Belém, Pará, Brazil
- Leonardo da Conceição Estevam, Institute of Technology, Federal University of Pará, Belém, Pará, Brazil
- Flávio Trindade Moura, Laboratório de Pesquisa Operacional, Universidade Ferderal do Pará, Belém, Pará, Brazil
- Renato Araujo Lima, PUCPR, Curitiba, Paraná, Brazil
- Walter Junior, Institute of Science and Technology , Federal University of Sao Paulo , São Paulo, SP, Brazil
- Diego Lisboa Cardoso, Universidade Federal do Pará, Belém, Brazil
- Marcos César da Rocha Seruffo, Institute of Technology, Federal University of Pará, Belém, PA, Brazil
Hands-On Orchestra: Hand-based Interactive Manipulation of Spatial 3D Audio in Mixed Reality
- Luis Quintero, Department of Computer and Systems Sciences, Stockholm University, Stockholm, Sweden
- Elias Bennaceur, Stockholm University, Stockholm, Sweden
- Lucas Ahlnäs, Stockholm University, Stockholm, Sweden
- Michael Bjorn, Head of Research Agenda Quality Consumer IndustryLab, Ericsson, Stockholm, Sweden
Immersive Cognitive Training for Job Integration with people with Intellectual Disabilities
- Marta Goyena, Nokia XR Lab, Madrid, Madrid, Spain Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Madrid, Spain
- Matteo Dal Magro, Nokia XR Lab, Madrid, Madrid, Spain Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Spain
- Martina Merolli, Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Madrid, Spain
- David Barbero García, Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, MADRID, Madrid, Spain
- Carlos Cortés, Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Madrid, Spain
- Marta Orduna, XR Lab Nokia, Nokia, Madrid, Madrid, Spain
- Ainhoa Fernández-Alcaide, Fundación Juan XXIII, Madrid, Madrid, Spain
- María Nava-Ruiz, Fundación Juan XXIII, Madrid, Spain
- Jesus Gutiérrez, Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Spain
- Pablo Perez, XR Lab, Nokia, Madrid, Spain
- Narciso García, Grupo de Tratamiento de Imágenes, Universidad Politécnica de Madrid, Madrid, Spain
Learn to Hunt like a San: A Virtual Reality Experience Blending Traditional Practices with Formal Education
- Selma Auala Department of Software Engineering, Namibia University of Science and Technology, Windhoek, Khomas, Namibia
- Heike Winschiers-Theophilus Software Engineering, Namibia University of Science and Technology, Windhoek, Namibia
NetVerse Edu: Exploring Collaborative Learning in Computer Networks through Virtual Reality
- Erberson Evangelista Vieira, Federal Institute of Paraíba, João Pessoa, Brazil
- Francisco Petrônio Alencar de Medeiros, Federal Institute of Paraíba, João Pessoa, Brazil
PhysioDrum: Bridging Physical and Digital Realms in Immersive Musical Interaction
- Rômulo Vieira MidiacomLab, Fluminense Federal University, Niterói, Rio de Janeiro, Brazil
- Debora Christina Muchaluat-Saade Computer Science, Fluminense Federal University – UFF, Niterói, Rio de Janeiro, Brazil
- Pablo Cesar Centrum Wiskunde & Informatica (CWI), Amsterdam, Netherlands Delft University of Technology (TU Delft), Delft, Netherlands
Ready Expert One: Universal 3D Workbench for Remote Industrial Training
- Simon Gunkel TNO, The Hague, Netherlands
- Tessa Klunder TNO, The Hague, Netherlands
- Gianluca Cernigliaro TNO, The Hague, Netherlands
Star Rocks: An Educational Outer Space Game
- Victor Sassi, Instituto de Computação, Universidade Federal Fluminense, Niterói, Brazil
- Esteban Clua, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Lucas Sigaud, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazi
- Erica Nogueira, Instituto de Física, Universidade Federal Fluminense, Niterói, Brazil
Transitional Portals for Participatory Co-Located Cross-Reality Experiences
- Luis Quintero, Department of Computer and Systems Sciences, Stockholm University, Stockholm, Sweden
- António Miguel Beleza Maciel Pinheiro Braga, DSV, Stockholm University, Stockholm, Sweden
- Noak Petersson, Department of Computer and Systems Sciences, Stockholm University, Stockholm , Sweden
- Uno GH Fors, Dept. of Computer and Systems Sciences, Stockholm University, Kista, N/A, Sweden
VR Bicycle to Teach Science
- João Guilherme Beltrão Fluminense Federal University, Niterói, Rio de Janeiro, Brazil
- Esteban Clua, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Erica Nogueira – Instituto de Física, Universidade Federal Fluminense, Niterói, Brazil
- Daniela Trevisan Computer Science, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Lucas Sigaud Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
VR-WindSurf Teach Environmental Conservation
- Katlin Santos Coutinho Santos, Universidade Federal Fluminense , Niterói , Rio de Janeiro , Brazil
- Fred Lopes, Universidade Federal Fluminense, Niterói, Brazil
- Esteban Clua, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
- Erica Nogueira, Instituto de Física, Universidade Federal Fluminense, Niterói, Brazil
- Victor Sassi, Instituto de Computação, Universidade Federal Fluminense, Niterói, Brazil
- Michelle Tizuka, Computer Institute, Federal Fluminense University, Niterói, RJ, Brazil
- Lucas Sigaud, Universidade Federal Fluminense, Niterói, Rio de Janeiro, Brazil
Who Killed Helene Pumpulivaara? AI-Assisted Content Creation and XR Implementation for Interactive Built Heritage Storytelling
- Janset Shawash InterReal, Tampere University, Tampere, Finland
- Mattia Thibault, Tampere University, Tampere, Finland
- Juho Hamari, Gamification Group, Faculty of Information Technology and Communication Sciences, Tampere University, Tampere, Finland
Doctoral Consortium
Emofusion: Toward Emotion-Driven Adaptive Computational Design Workflows
- Albert Luganga
Exploring Peak Experiences through Multi-Sensory Extended Reality: Implications for Therapeutic Practice and Interactive Media Experiences
- Sonny Thaker
- Maxi Heitmayer
- Terry Hanley
Internet of Multisensory, Multimedia and Musical Things (Io3MT): Framework Design, Use Cases, and Analysis
- Romulo Vieira
- Debora Christina Muchaluat-Saade
- Pablo César
Proposal for an Open-source Robotics Framework and Platform for the Development of Affective Social Robots
- Marcelo Rocha
- Jesus Favela
- Debora Christina Muchaluat-Saade
Tell me why: how Explanation can affect Recommender Systems
- Leticia Figueiredo
- António A. de Aragão Rocha
- Aline Paes
Vibrotactile Digital Therapy Using Haptic Interfaces in Preschoolers with ASD
- Luis Miguel Zamudio Fuentes
Work In Progress
A Multi-Agent Digital Twin Framework for AI-Driven Fitness Coaching
- Monireh (Monica) Vahdati, University of Ottawa
- Kamran Gholizadeh HamlAbadi, University of Ottawa
- Fedwa Laamarti, University of Ottawa
- Abdulmotaleb El Saddik, University of Ottawa
A Quality of Experience Evaluation of an Omnidirectional Treadmill for Fitness in Virtual Reality
- Piotr Warkocki, Technological University of the Shannon: Midlands Midwest
- Niall Murray, Athlone Institute of Technology
- Conor Keighrey, Athlone Institute of Technology
A Scalable and Reproducible ML Pipeline for Cancer Prediction using IR Images
- Leonardo Reigoto, Universidade Federal Fluminense
- Aura Conci, Universidade Federal Fluminense
AI-mediated Collaborative Crowdsourcing for Social News Curation: The Case of Acropolis
- Daniel Schneider, Federal University of Rio de Janeiro
- Ramon Chaves, Federal University of Rio de Janeiro
- Ana Paula Pimentel, Federal University of Rio de Janeiro
- Marcos Antonio de Almeida, Federal University of Rio de Janeiro
- Jano Moreira de Souza, Federal University of Rio de Janeiro
- António Correia, Federal University of Rio de Janeiro
An LLM-Enhanced Framework for Bridging Simulators and Game Engines towards Realistic 3D Simulations
- Luiza Martins de Freitas Cintra, Federal University of Goiás
- Elisa Ayumi Masasi de Oliveira, Advanced Knowledge Center in Immersive Technology
- Rafael Teixeira Sousa, Federal University of Mato Grosso
- Sofia Larissa, Federal University of Goiás
- Valdemar Vicente Graciano, Federal University of Goiás
- Arlindo Galvão, Federal University of Goiás
- Gustavo Webster, Advanced Knowledge Center in Immersive Technology
Authoring Tool for Immersive Content Leveraging Cloud-based Rendering System: Toward Virtuous Cycle between Viewing and Creating Content
- Shuichi Aoki, Science and Technology Research Laboratories, Japan Broadcasting Corporation
- Yasutaka Matsuo, NHK (Japan Broadcasting Corporation)
Child Remains: Engaging Grief, Memory, and Cultural Heritage through XR and the Tactility of Absence
- Gabriella Di Feola, Artist
- Asreen Rostami, RISE Research Institutes of Sweden
Co-creating a VR Narrative Experience of Constructing a Food Storage Following OvaHimba Traditional Practices
- Kaulyaalalwa Peter, Namibia University of Science and Technology
- Isaac Makosa, Namibia University of Science and Technology
- Selma Auala, Namibia University of Science and Technology
- Laurinda Ndjao, Namibia University of Science and Technology
- Donovan Maasz, Namibia University of Science and Technology
- Uariaike Mbinge, Namibia University of Science and Technology
- Heike Winschiers-Theophilus, Namibia University of Science and Technology
Emanation and Extinction: exploring the possibilities of real-time generative AI for interactive experiences
- Maxim Safioulline, ArtCenter College of Design
- Minyoung Joo, ArtCenter College of Design
- Shinye Kim, ArtCenter College of Design
Experiencing Art Museum with a Generative Artificial Intelligence Chatbot
- Huan Wang, KTH Royal Institute of Technology
- Andrii Matviienko, KTH Royal Institute of Technology
Immersive Virtual Museums with Spatially-Aware Retrieval-Augmented Generation
- Elisa Ayumi Masasi de Oliveira, Federal University of Goiás
- Rafael Teixeira Sousa, Federal University of Mato Grosso
- Andressa Araújo Bastos, Advanced Knowledge Center in Immersive Technology – AKCIT
- Luiza Martins de Freitas Cintra, Federal University of Goiás
- Arlindo Rodrigues Galvão Filho, Federal University of Goiás
Lemmings: Creating Re-mappable Gestures For More Accessible Immersive Experiences
- Justin Berry, Yale University
- Michael Gancz, Yale University
- Shu Wei, Yale University
- Asher Marks, Yale School of Medicine
- Kimberly Hieftje, Yale School of Medicine
On Breast Reconstruction using IR Images by AI Techniques
- Fernando Pereira Gonçalves de Sá, Federal University Fluminense
See Through My Eyes: Using Multimodal Large Language Model for Describing Rendered Environments to Blind People
- Angelo Coronado, Federal University of Goias (UFG)
- Sergio T. Carvalho, Federal University of Goias (UFG)
- Luciana Berretta, Federal University of Goias (UFG)
Social eXtended Reality (XR) and Virtual Production: Toward New Engaging Immersive Experiences
- Mario Montagud Climent, i2cat Foundation
- Álvaro Egea Benavente, i2cat Foundation
- Marc Martos Cabré, i2cat Foundation
- Javier Montesa, Brainstorm Multimedia
- Francisco Ibañez, Brainstorm Multimedia
- Sergi Fernández, i2cat Foundation
The Bitter Taste of Confidence: Exploring Audio-Visual Taste Modulation in Immersive Reality
- Pooria Ghavamian, KTH Royal Institute of Technology
- Jan Henri Beyer, Technical University of Darmstadt
- Sophie Orth, Technical University of Darmstadt
- Mia Johanna Nona Zech, Technical University of Darmstadt
- Florian Müller, TU Darmstadt
- Andrii Matviienko, KTH Royal Institute of Technology
vER: Virtual Human Companionship for Patients in Preoperative Care
- Aditya Pandhare, New York University Abu Dhabi
- Darko Skulikj, New York University Abu Dhabi
- Junwoo Lee, New York University Abu Dhabi
- Pierre Mikhiel, New York University Abu Dhabi
- Domna Banakou, New York University Abu Dhabi
Workshop ISIM – Interaction and Storytelling with(in) Immersive Media (+ special track Video4IMX)
Workshop ISIM – Interaction and Storytelling with(in) Immersive Media (+ special track Video4IMX)
Exploring user feedback in VR: the added value of qualitative evaluation methods
- Arno Verhofstadt, Vrije Universiteit Brussel
- Louise Hallström, Vrije Universiteit Brussel, Brussels, Belgium
- Wendy Van den Broeck, Vrije Universiteit Brussel
- Carolin Reichherzer, Lucerne University of Applied Sciences and Arts, Lucerne, Switzerland
- Aljosa Smoli, Lucerne University of Applied Sciences and Arts, Lucerne, Switzerland
Immersive Live Concert: A Multi-Sensory Experience Based on Real-Time Lyrics Detection from Spatial Audio Data
- Anderson Augusto Simiscuka Dublin City University, Dublin, Ireland
- Gianluca Fadda Department of Electrical and Electronic Engineering, University of Cagliari, Cagliari, Italy
- Vlad Popescu Universitatea Transilvania din Brașov, Brașov, Romania
- Maurizio Murroni University of Cagliari, Cagliari, Italy
- Gabriel Muntean Dublin City University, Dublin, Ireland
Integrating XR for Live Broadcasting Workflows: An Industry Perspective
- Bryan Dunphy, Electronics & Informatics, Athlone Institute of Technology, Athlone, Westmeath, Ireland
- Eoghan Paul Hynes, Truly Immersive Multimedia Experiences lab, Technological University of the Shannon, Midlands and Midwest, Athlone, Westmeath, Ireland, Eoghan.Hynes@tus.ie
- Conor Keighrey, Department of Engineering and Informatics, Athlone Institute of Technology, Athlone, Co. Westmeath, Ireland, c.keighrey@research.ait.ie
- Grace Dinan, Computer & Software Engineernig, Technological University of the Shannon, Athlone, Westmeath, Ireland, grace.dinan@tus.ie
- Gareth W. Young, V-SENSE, Trinity College Dublin, Dublin, Co. Dublin, Ireland
- Colm O’Fearghail, Computer science , Trinity college dublin , Dublin, Ireland, Ofeargco@tcd.ie
- Marie Hospital, Agence France-Presse, Paris, France
- Niall Murray, Computer & Software Engineering, Technological University of the Shannon: Midlands Midwest, Athlone, Westmeath, Ireland”
Interactive Storytelling with Gaze-Responsive Subtitles
- Andrew Duchowski
- Patricia Araujo Vieira
- Italo Alves Pinto de Assis
- Krzysztof Krejtz
- Chris J
- Pilar Orero
Live Feedback for Immersive Music Performances – A Case Study
- Vlad Popescu Department of Electronics and Computers, Transilvania University of Brasov, Brașov, Romania
- Maurizio Murroni University of Cagliari, Cagliari, Italy
- Gianluca Fadda Department of Electrical and Electronic Engineering, University of Cagliari, Cagliari, Italy
- Nicusor Amarie Transilvania University of Brasov, Brasov, Romania
- Jean Ghenta Orange Romania, Bucharest, Romania
- Anderson Augusto Simiscuka Dublin City University, Dublin, Ireland
Methodological Reflections on Early-Stage Requirement Gathering and Prioritization For Immersive Extended Reality Applications
- Elias Blanckaert imec-smit, Vrije Universiteit Brussel, Etterbeek, Belgium
- Fariba Mostajeran Human-Computer Interaction, University of Hamburg, Hamburg, Germany
- Louise Hallström Vrije Universiteit Brussel, Brussels, Belgium
- Iris Jennes imec SMIT, Brussels, Belgium
Personalized story-viewing experiences on the Polariscope platform
- Jónatas Roque DigiMedia, University of Aveiro, Aveiro, Aveiro, Portugal
- Pedro Almeida Digimedia, University of Aveiro, Aveiro, Aveiro, Portugal
- Telmo Silva University of aveiro, Aveiro, Portugal
- Ana Velhinho DigiMedia, University of Aveiro, Aveiro, Aveiro, Portugal
- Mariana Alves Digimedia, University of Aveiro, Aveiro, Portugal
Social eXtended Reality (XR) and Virtual Production: Crafting New Frontiers in Immersive Storytelling
- Mario Montagud Climent Department of Informatics, University of Valencia, Valencia, Spain Media & Internet Area, i2cat Foundation, Barcelona, Spain
- Álvaro Egea Benavente MediaTech Dpt., i2CAT Foundation, Barcelona, Spain
- Mr Marc Martos Cabré Fundació i2Cat, Barcelona, Spain
- Francisco Ibañez Brainstorm, Valencia, Spain
- Javier Montesa Brainstorm Multimedia, Valencia, Spain
- Sergi Fernández i2CAT, Barcelona, Spain
VR Planica: Gaussian Splatting Workflows for Immersive Storytelling
- Philipp Haslbauer Lucerne University of Applied Sciences and Arts, Rotkreuz, Switzerland
- Mike Pullen Lucerne University of Applied Sciences and Arts, Lucerne, Switzerland
- Matej Praprotnik RTV Slovenija, Ljubljana, Slovenia
- Sabrina Povsic Stimec RTV Slovenija, Ljubljana, Slovenia
- Marie Hospital Agence France-Presse, Paris, France
- Alexandre Grosbois Agence France-Presse, Paris, France
- Carolin Reichherzer Lucerne University of Applied Sciences and Arts, Lucerne, Switzerland
- Aljosa Smolic Lucerne University of Applied Sciences and Arts, Lucerne, Switzerland
Special track Video4IMX
Digital Twin Development for Cultural Heritage Buildings: A Multimodal Approach to Simulating Energy Performance
- Elissavet Batziou
- Nikolaos I. Dourvas
- Konstantinos Ioannidis
- Sotiris Diplaris
- Stefanos Vrochidis
- Ioannis Kompatsiaris
Distilling Gaming Strategy through Explainability in Tetris
- Lagiokapa Eleftheria
- Loupas Georgios
- Makrina Viola Kosti
- Nefeli Valeria Georgakopoulou
- Sotiris Diplaris
- Stefanos Vrochidis
Workshop LIQUE – Life Improvement in Quality by Ubiquitous Experiences Workshop
Workshop LIQUE – Life Improvement in Quality by Ubiquitous Experiences Workshop
A Haptic Interface to Enhance Sensory Processing in Children with ASD
- Luis Miguel Zamudio Fuentes
- Mario Parra
- Jesus Favela
- Christian Gonzalez,
- Monica Tentori
Automatic Mandible Segmentation Using Convolutional Neural Networks and Feature Sharing
- Lucas Mendonça
- Leandro Frata Fernandes
- Aura Conci
Breast Symmetry Classification: A Proposal of Image Analysis Based Indices
- Eudoxia Silva Moura
- Flávia C. H. Pastura
- Natascha Scagliusi
- Wanessa I Oliveira
- Aura Conci
Embedded system for calorie consumption estimation in gyms based on ESP32
- Luıs Eduardo Brito Ferreira Siebra
- João Marcelo Xavier Natario Teixeira
Ethical guidelines related to wearable devices: a literature review
- Jayne Oliveira
- João Marcelo Xavier Natario Teixeira
Improving Independence in Money Recognition for Blind Brazilians
- Ronaldo Silva Tavares
- Aura Conci
Serious Games to Support Cognitive Exercise in Older Adults Using the Social Robot EVA
- Marcelo Marques da Rocha
- Pedro Lucas Pereira da Silva
- Débora C. Muchaluat-Saade
Towards analyzing user attention using electroencephalography in immersive multisensory virtual environments to be included in their proceedings.
- Carla Estefany Caetano Silva
- Rômulo Vieira
- Daniela Gorski Trevisan
- Débora C. Muchaluat-Saade
Workshop XR4Edu – Challenges of Interacting with XR Technologies in Educational Contexts: Perspectives of Educators and Learners
A review on VR in STEM Education with Students and Teachers oriented Challen
- Muhammad Ahsan
- Filza Javed
- Ulfat Tahireen
- Saul Delabrida
- Daniel L. Guidoni
Accessibility in the Metaverse: A Rapid Review of the Literature
- Filipe Fernandes
- Priscyla Barbosa
- Claudia Werner
Art and Xr: Experiences With 3d Scanning and Nfts in Web 3.0 Education
- Manuella de Godoy e Silva
- Artur Couto
- Milena Gomes Silva
- Vitória Maria Alves de Farias
- João Marcelo Xavier Natario Teixeira
How to train teachers in designing educational virtual reality games: a perspective from the organizers
- Laura Coura
- Saul Emanuel Delabrida Silva
- Reinaldo Silva Fortes
Integrating Extended Reality into Educational Contexts: Insights from a Postgraduate VR Course at UNIOESTE
- João Marcelo Xavier Natario Teixeira
- Fabiana Frata Furlan Peres
- Claudio Roberto Marquetto Mauricio
- Wallesa Dayana Martinek Queiroz dos Santos
- Adriano Peretti
- Andréia Aparecida Brecher
- Lucas Rodrigues M. dos Santos
- Alan de Oliveira Lee
- Lucia R da Silva Butzen
Lessons Learned in Human Evaluation: A Case Study of Augmented Reality in Books
- Bruno Adachi
- Sílvia Amélia Bim
- Saul Emanuel Delabrida Silva
R3-D3: (Photo-)Realistic Real-time Representations of Dynamic 3D-Driven Industrial Trainings
- Simon Gunkel TNO, Den Haag, Netherlands
- Tessa Klunder TNO, The Hague, Netherlands
- Gianluca Cernigliaro TNO, The Hague, Netherlands
Specialized Training for Engineers using VR as part of Education 5.0
- Mateusz Salach
- Andrzej Paszkiewicz
- Arkadiusz Stęchły
- Marek Bolanowski
- Dominik Strzałka
Teaching in the Immersive Era: Professors’ Perspectives on XR in Higher Education
- Kelly Rafaela Otemaier
- Regina Albuquerque
- Ericson Falabretti
- Sheila Reinehr
- Andreia Malucelli
XRBars: Fast and Reliable Multiple Choice Selection by Gaze in XR
- João Vitor Santiago Nogueira
- Carlos H Morimoto
