Call for Demos

Call For Demos

Key dates:

  • Submission Deadline: March 30, 2026
  • Decision Notification: April 23, 2026
  • Camera Ready Submission: April 30, 2026

Selection: single blind review process

All deadlines are at 23:59 Anywhere on Earth

IMX 2024 & QoMEX 2024

Accepted demos to IMX’24 can also be considered for exhibition at the International Conference on Quality of Multimedia Experience – QoMEX without the need for a second submission (and subject to a reduced registration fee for QoMEX).

QoMEX is happening the week after IMX’24 between June 18-20, 2024 in Karlshamn, Sweden.

Overview

At IMX, Experiences are everything: they are not just what we talk about, but what we live, feel, and create together. After all, “Interactive Media Experiences” are meant to be experienced! The IMX Demo track is your chance to bring ideas to life, to let people touch, play, and sense the future you are building.

In recent years, we’ve witnessed remarkable evolutions in interactive and immersive media: from AI-driven storytelling to real-time holographic communication and adaptive experiences that reshape how we connect and create. Yet the quest for tangible use cases and breakthrough (“killer”) applications continues. In this regard, demonstrations offer the bridge between inspiration and impact, between creative vision and business reality.

By showcasing your demo, you engage a community of researchers, practitioners, and industry innovators in direct handson dialogue with your work. It’s an opportunity to spark collaboration, gain valuable feedback, and show how applied research can transform user experiences into something truly memorable and commercially relevant.

The IMX Demo track welcomes prototypes, proofs-of-concept, artistic experiences, and experimental systems across media technologies. for example interactive TV, immersive VR/AR/MR, AI-enhanced media, or any design that redefines how we experience digital content. Your demo will appear in the ACM IMX adjunct proceedings and be featured in a dedicated exhibition space at the conference, creating dynamic, realtime engagement with the IMX community.

If your work explores how people interact, engage, and experience media in new ways, then it belongs at IMX. And if you’re unsure whether your demo fits, reach out to us at demo@imx.acm.org—we’ll help you make it happen.

Join us in shaping the next wave of interactive media experiences; not simply by talking about them, but by letting others live them.

We invite demonstrations that redefine how media can be felt, perceived, and shared through the senses, whether experienced individually through head-mounted displays or collectively within immersive spaces such as LED caves and projection environments. This includes innovations that extend beyond sight and sound, integrating touch, motion, scent, or taste, to create experiences that fully engage the human body and imagination. Submissions might explore haptics, olfactory and gustatory interfaces, tangible and embodied interaction, multimodal storytelling, or cross-sensory feedback systems. We particularly welcome prototypes that push the boundaries of sensory engagement, merging creative expression with cutting-edge technology to deliver compelling multisensory experiences in interactive and immersive media. 

We also welcome demonstrations exploring the next wave of immersive and on-the-move media enabled by advanced connectivity. The rollout of 5G and the advent of 6G technologies open unprecedented opportunities for low-latency, high-bandwidth, and distributed media experiences that transcend physical locations. Example areas include mobile mixed reality, cloud-streamed XR, real-time multi-user collaboration, spatial telepresence, and edge-enabled interactive broadcasting. Submissions may showcase adaptive and intelligent systems, networked content delivery, or applied use cases that highlight the convergence of communication technology and immersive media for entertainment, enterprise, education, and beyond.

Advances in content, platforms and devices are rapidly changing how audiences engage with media. We welcome contributions that seek to understand audiences using a rich variety of analytic approaches including sensing audiences, sentiment analysis, and measuring and monitoring quality of experience, including ones inspired by psychophysics approaches. Areas of interest include, but are not limited to, consumption trends and behaviours in young audiences, sharing practices and communication strategies, identifying engagement patterns across diverse genres, platforms and demographics, scheduled versus on-demand content consumption, binge viewing, and multi-platform engagement. Papers exploring AI techniques for understanding audiences are encouraged, e.g.: monitoring media bias, misinformation and fake news, predictability of real-world events.

This topic focuses on technologies, systems, and interfaces that enable new, or improve and advance our existing interactions with media content online, at home, or on the move. We encourage submissions describing technical advancements in streaming systems, content synchronisation for multi-platform delivery, and recommendation and companion apps. Additional areas for consideration include games engines for content delivery, location-based and context-aware applications and services and object-based media.

We invite papers describing advances in the preparation, design, and development of media experiences. Areas of interest include new production processes for TV, online video, VR, AR, XR, and 360° formats. Novel tools and workflows using motion/volumetric capture, render engines and LED volumes  are encouraged, as are the presentations of innovative authoring and data-driven tools for interactive or multi-platform content development. In addition to papers describing technical innovations, we are also interested in innovations originating from design and humanities perspectives detailing the authoring process for writing interactive content and the human-centred design methods used to realise these narratives. We are particularly interested in papers exploring use of artificial intelligence techniques to generate or support the creation of novel media experiences.

This topic focuses on the new business, marketing, purchasing, subscription, and monetizing strategies arising from and enabling the creation and consumption of innovative media experiences. Areas of interest include, but are not limited to, targeted advertisements, freemium products, programmatic media buying, in-programme recommendations and purchases, exploiting consumption data, monetizing second screen experiences, and social media influencer strategies.

The impact of the contemporary developments in media on cultures and societies is powerful and raises many important and challenging topics for consideration. We welcome papers from a wide variety of theoretical and analytical perspectives examining structured reality TV, social media manipulation and targeting, media convergence and platform monopolies, intellectual property, remix culture, fan culture, media activism and participation politics, or tactical media practices. In addition, research concerning media violence, social media addiction, or issues of bias and ethics would also be appropriate for this topic.

We invite submission of research and practice on disruptive media concepts that seek to challenge traditional consumption patterns and expand spectator experiences. This includes cultural, artistic, and creative multimedia experiences that go beyond the scope of entertainment. Technologies, interfaces, and experiences in application domains including but not limited to interactive art, digital performance & opera experiences, online learning/e-learning, musical festivals, museum exhibitions, and digital humanities.

We welcome demonstrations that explore how artificial intelligence, and especially generative AI,  transforms the creation, personalization, and understanding of interactive media experiences. From adaptive storytelling and real-time content generation to emotion-aware interfaces and intelligent companions, AI technologies are reshaping how users co-create and engage with media.

Demos in this area could include large language or vision models repurposed for creative production, personalized recommendation and interaction systems, autonomous virtual performers, or intelligent agents that respond dynamically to user behavior across modalities. We are particularly interested in applied research and prototypes that reveal the emerging potential of AI to elevate human creativity, enable new forms of collaboration, and deliver richer, more responsive experiences.

Instructions

Demo submissions take the form of 4-page papers (not including references) written in the New SIGCHI Proceedings Format. All submissions should follow the ACM guidelines. There is a single column submission paper format.

Please ensure that you use the right templates available from the ACM; a single column format must be used for the reviewing phase. Word authors should use the single column Word Submission Format. In the LaTeX format, use \documentclass[manuscript,review]{acmart}. Use of different templates or formats may result in a desk reject.

This must describe the research and what will be shown during the demonstration; Demo selection will be based on the novelty of the research and the interest of the demonstration for the IMX community.

Demo submissions do not need to be anonymised. Please ensure that your submission answers the following questions:

  • What is the scientific or engineering concept behind the work?
  • What is the novelty of the work and how is the work different from existing systems or techniques?
  • What will be actually shown during the demo?

For the past years we have encouraged authors to provide a video alongside their paper submission. This has proven invaluable – the video not only helps to support the submission, but will also be included in the digital version of the adjunct proceedings, and thus act as a lasting record of what was shown at the conference. The following video demonstrates what a submission video could look like, and gives some practical information on how to create one: instruction video on Vimeo.

After acceptance, the details of the technical requirements of the demo should be provided to the demo chairs at demo@imx.acm.org.

If you require any support in the preparation of your contribution due to accessibility reasons, please get in touch with our Diversity, Inclusion & Accessibility Chairs.

Submission materials

  1. The form of 4-page papers (not including references) written in the New SIGCHI Proceedings Format. It should standalone as a piece of written work and must coherently describe your demo.
    • Demo submissions do NOT need to be anonymised.
    • A single column format must be used for the reviewing phase. Word authors should use the single column Word Submission Format. In the LaTeX format, use \documentclass[manuscript,review]{acmart}. Use of different templates or formats may result in a desk reject.
  2. At least one “representative image” : 1500 x 1200 (at least 300 dpi at 5 inches wide, with depth proportional) or the highest possible screen grab. Images must be submitted in a 24-bit (RGB, 8-bits per channel) uncompressed, highest-detail JPEG format file possible.
  3. A two-minute demo of captured video: this video can include multiple non-continuous edits (like a trailer), but do not use any post-production tools to enhance the images or speed. Files must be QuickTime, MP4, Windows Media, or AVI files no larger than 250 MB. All videos must be uploaded to the PCS submission system. No drives will be accepted.
  1.  

Review Process

Your submissions will be reviewed by members of the program committee and peer experts. Each paper will receive feedback in the form of at least two peer review reports. The review process will strive to recognize the potential of the submitted work for its future scientific, societal, economical or industrial impact and overall value to the conference.

The final selection will be made by the demo chairs based on the review reports, impact, and the quality of the work.

 

Authorship

Text generated from a large-scale language model (LLM) such as ChatGPT must be clearly marked where such tools are used for purposes beyond editing the author’s own text. While we will not be using tools to detect LLM-generated text, we will investigate submissions brought to our attention and will desk reject papers where LLM use is not clearly marked. You may also read the SIGCHI blog post on the topic.

At the conference

Once accepted, demonstrators will be provided with a table, poster board, power outlet and wireless (shared) Internet. Demo presenters are expected to bring with themselves everything else needed for their demo, such as hardware, laptops, sensors, PCs, etc. However, if you have special requests such as a larger space, special lighting conditions, large displays and so on, we will do our best to arrange them. If you have any doubts please email demo@imx.acm.org and the chairs will do their best to assist you.

After the conference

Accepted IMX demo submissions will be published in the conference proceedings, indexed by the ACM Digital Library. Authors of accepted contributions will receive the indications of how to present their work at the conference. At least one author must register to attend the conference to give this presentation.

ACM's Publication Policy

Important update on ACMs new open access publishing model for 2026 ACM Conferences!

Starting January 1, 2026, ACM will fully transition to Open Access. All ACM publications, including those from ACM-sponsored conferences, will be 100% Open Access. Authors will have two primary options for publishing Open Access articles with ACM: the ACM Open institutional model or by paying Article Processing Charges (APCs). With over 1,800 institutions already part of ACM Open, the majority of ACM-sponsored conference papers will not require APCs from authors or conferences (currently, around 70-75%).

Authors from institutions not participating in ACM Open will need to pay an APC to publish their papers, unless they qualify for a financial or discretionary waiver. To find out whether an APC applies to your article, please consult the list of participating institutions in ACM Open and review the APC Waivers and Discounts Policy. Keep in mind that waivers are rare and are granted based on specific criteria set by ACM.

 Understanding that this change could present financial challenges, ACM has approved a temporary subsidy for 2026 to ease the transition and allow more time for institutions to join ACM Open. The subsidy will offer:

    • $250 APC for ACM/SIG members
    • $350 for non-members

 This represents a 65% discount, funded directly by ACM. Authors are encouraged to help advocate for their institutions to join ACM Open during this transition period.

This temporary subsidized pricing will apply to all conferences scheduled for 2026.

Demo Chairs

For further details on scope, submission route or any other issues, please get in touch with the Demo Chairs at: demo@imx.acm.org

Bryan Dunphy

Technological University of the Shannon: Midlands

Simon Gunkel

TNO